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Patch Notes

PC

Build number: 1.20.0 (1227)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 4/1/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

This is a big patch, and there are many things to tease out of it, from our Easter event to adding a guaranteed 100 Joker Tickets to every Joker Mystery Box. You can read about most of our upcoming changes on our blog, but we wanted to take a moment and dive into the details on two changes in particular.

First, we wanted the ensure that there were no feel bad moments with our Joker Ticket drops, so we made it impossible to get 0 JT from doing opposed missions. Please note that you will still get your other rewards from doing missions, but that currently the reward UI will only show JT at this time. This is a known bug, and we are already working on a fix.

Second, we have disabled the Radar Tower Car Mod. When it was originally brought to our attention that this mod was not working correctly, we did an extensive deep dive on what was wrong with the mod and how it functioned. After doing our initial investigation, we decided that the mod, while broken at times, was not exploitable. However, in recent weeks it has come to our attention that there is, in fact, a way to exploit this mod, so we are going to be disabling it for the time being. The choice to disable this mod is not one we make lightly, but we feel it is the best choice at this time. Fixing the mod now would take crucial engineer time away from the 2.1 Engine Upgrade and delay critical projects like our upcoming Beta test. Disabling the mod was the best way we could preserve your play experience while keeping these projects on track. We will revisit this mod in the future to get it working correctly again as soon as we are able.

CHANGES/FIXES
  • Added the 2020 Easter Event
  • Added the following items to the Joker Store located in Social:
    • OBIR NFCP JT3
    • OBIR "Vladivostok" PR3
    • JG-1140 JT3
    • JG- 1140 "Knock-Knock" PR3
    • NFAS-12 Dvah JT3
    • NFAS-12 "The Janitor" PR3
    • Joker C9S EX-III JT2 PR1
    • Joker RFP-9 "Fang" PR1
    • N-FA 9 "Quickdraw" PR1
    • Colby Classic
    • DMR-AV PR2
    • N-HVR 243-SD PR1
    • FR0G 'Thumbnail' PR2
    • FR0G 'Kokoe' PR1
    • ACT 44 "Pillager" PR1
    • Mountie 'NorthWest'
    • Mountie 'Nunavut' PR1
  • Increased the drop rate of JT from missions to 100%
  • Added a guaranteed 100 JT to all JMB
  • Disabled the Radar Tower Car Mod
  • Removed the RIOT tutorial
  • Fixed a bug that kept players from being able to report characters with Cyrillic in their name
  • Changed the name and price of the Shredder SB PR1; it is now the Shredder SB JT1




PC

Build number: 1.20.0 (1221)

We have an update going to the Live servers for PC. This patch will be happening on Wednesday 3/25/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

Some of the back-end changes from our last patch have introduced extra latency for some of our players. We are rolling these changes back to the 1221 version patch so you guys can have a better play experience while we investigate potential solutions.

CHANGES/FIXES
  • Roll back to version 1221




PC

Build number: 1.20.0 (1222)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 3/18/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

Our update will be small this week in light of the corona virus as our team is transitioning to working remotely. CEO Matt Scott posts about these developments here. As we get everything set up, we encourage everyone to stay safe, be smart, and remember to wash your hands.

CHANGES/FIXES
  • Assorted back-end updates




PC

Build number: 1.20.0 (1221)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 3/11/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

This patch adds JMB 23 and the new legendary slug shotgun, the RHD LS1 "Corsair," into the game.

CHANGES/FIXES
  • JMB 23 added to ARMAS
  • RHD LS1 "Corsair" added to the game




PC

Build number: 1.20.0 (1219)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 3/4/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

This week kicks off Joker Madness, where we are greatly increasing both the drop rate and the number of Joker Tickets dropped from opposed missions for the month of March. We are also moving all of the shotgun stats that have been tested into all districts. These stats are what we are comfortable going live with, but they could still be tweaked in the future. You can read more about these changes and the Joker Madness event here.

CHANGES/FIXES
  • Moving shotgun stats from Prototype districts into all Districts.
  • Doubling drop chance of Joker Tickets from opposed missions for the Joker Madness event.
  • Tripling the amount of Joker Tickets dropped from opposed missions for the Joker Madness event.




PC

Build number: 1.20.0 (1217)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 2/26/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

  • Fixes for various issues related to Regions
CHANGES/FIXES
  • Updated Region information to display correctly
  • Updated the tooltip for districts in the advanced menu to not append extra numbers at the end
  • Fixed an issue related to joining a district as a group




PC

Build number: 1.20.0 (1215)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 2/19/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

CHANGES/FIXES
  • Updated the Asylum Prototype District shotgun stats. For a breakdown of the specific stat changes, please head here.




PC

Build number: 1.20.0 (1208)

OVERVIEW

CHANGES/FIXES
  • Updates the Mayan Preset Clothing




PC

Build number: 1.20.0 (1207)

OVERVIEW

  • This patch adds the 2020 Valentine's event to the client. Take care of that cherub and earn rewards in the process! Full details on this event can be found here.
  • This patch consolidates shotgun feedback from our rounds of A/B testing. You can read a write-up on those details here.
CHANGES/FIXES
  • Added the 2020 Valentine's event
  • Added Leather and Lace Bundle to ARMAS
  • Added Renaissance Man Bundle to ARMAS
  • Added Skyline Bundle to ARMAS
  • Tweaked shotgun stats across the board




PC

Build number: 1.20.0 (1204)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 1/29/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

  • We're ready to jump back in with a new round of Shotgun testing! This time the prototype test districts will be using the Asylum map to get the most from your playtesting. We are also moving the changes to the NTEC and its variants into the normal districts. Please take a look at our write-up of these tests so you can get the best background info for your own tests. https://forums.gamersfirst.com/topic/12770-shotgun-balance-details/
  • The jump modifier will be taking effect across all NTEC weapons and their variants. The Modifier Cap was 2.8 in the Prototype districts but will be going live at 2.4. We are currently not modifying the NTEC7-Compact or the NTEC-Scope at this time.
CHANGES/FIXES
  • Fixed decals to be correctly granted when obtaining the Triceratops, Demoness, Tarot: Death, Tarot: Priestess, and Tarot: Tower preset clothing bundles.
  • Removed the need for a specific rank for Prototype Districts.
  • You can no longer get Heat 5 while in missions.
  • Removed explosives from being able to be resupplied from large ammunition boxes.
  • You can now access your inventory from large ammunition boxes.
  • PSN -1 error is now fixed.




PC

Build number: 1.20.0 (1198)

OVERVIEW

This patch removes the 2019 Holiday Cheer Christmas event from the client.

A Christmas Bundle which includes rewards from the Holiday Cheer event will be available on ARMAS starting 1-15-20 at 8PM UTC. This Christmas Bundle will contain everything from the Holiday Cheer event except the unique titles, and it will also include elf ears to help complete your Sugar Plum Fairy look! The Halloween Bundle will be removed from ARMAS at this time as well.

CHANGES/FIXES
  • Removed all the 2019 Holiday Cheer Christmas activities and UI from the client.
  • Fixed role rewards that were not delivered correctly. If you achieved an undelivered Nutcracker roll reward, it will be delivered on your first log in after the patch.




PC

Build number: 1.20.0 (1192)

Get ready for #SnowParo, at least a small part of San Paro. "Holiday Cheer" is a new drug that has been surfacing around Beacon and causing everyone in the area to see snow falling. Fight to become the Nutcracker Prince or survive being dosed. For a breakdown of all the rewards available during Halloween head to this forum post: https://forums.gamersfirst.com/topic/12377-holiday-event-2019-1223-115/

The events that will be running are:

Come play in Beacon for the new "Holiday Cheer" event, complete with its own "Snowman". Returning this year is the Snowball Fight minigame as well. There are plenty of new rewards that you will be hunting. There will also be some fresh new ARMAS items for sale.

CHANGES/FIXES
  • Fixed the OCA "Whisper" from turning invisible when equipped with the Demoness Weapon Skin
  • Fixed an issue related to destroying the vandalism target of an opposed team. The mission will now, correctly, progress to the next stage.




PC

Build number: 1.20.0 (1186)

OVERVIEW

We have fixed the bug which previously kept us from being able to release the Blood Moon Preset bundle. This bundle will be available on ARMAS starting on December 11th.

CHANGES/FIXES

Fixed a bug where the OCA-SD and Whisper variants didn't have the correct stats after our OCA balance changes.

Reverted the Showstopper's stats to previously live stats after the incorrect stats got pushed to live districts.

Fixed a bug related to the unreleased Blood Moon Presets.




PC

Build number: 1.20.0 (1185)

OVERVIEW

  • Adding in the new Blood Moon preset clothing line to ARMAS. This bundle consists of 3 different Blood Moon designs; Dragon, Unicorn and Wolf. After feedback from the community, preset clothing line bundles will also include the Decals used to design them.
  • Adding in a first-round pass of Shotgun stats changes and a change to the NTEC5 and its variants to Prototype District A. There will be no Prototype District B for this initial period of feedback.
CHANGES/FIXES

NTEC5 and its variants:

  • Increase the Shot Modifier Cap to 2.8
  • Increase the Jump Modifier from 12 to 30

Shotgun Changes:

  • For a deeper breakdown of the changes that are being made to shotguns, please follow the link below:

https://forums.gamersfirst.com/topic/12175-upcoming-shotgun-balance-changes/




PC

Build number: 1.20.0 (1182)

OVERVIEW

Fixing a minor bug

CHANGES/FIXES
  • Fixed a visual bug related to the Masquerade Mask




PC

Build number: 1.20.0 (1181)

OVERVIEW

Removing the Halloween 2019 content

CHANGES/FIXES
  • Removed all the Halloween 2019 activities and UI.




PC

Build number: 1.20.0 (1179)

OVERVIEW

Fixing events related to Halloween 2019.

CHANGES/FIXES
  • The Breast Cancer Awareness Webbed Bra is no longer tradable
  • The "Demon" and "Demoness" titles are no longer bright red in color
  • The "Lawful Neutral", "True Neutral", and "Chaotic Neutral" titles are no longer bright green in color




PC

Build number: 1.20.0 (1177)

OVERVIEW

Fixing events related to Halloween 2019.

CHANGES/FIXES
  • Shooting an event pumpkin in the Headless Horseman districts will now correctly count toward your total event pumpkins.
  • The Orange Pumpkins will now correctly spawn in Asylum.
  • Corrected the names of the following clothing items:
    • Occult Crop Top is now called Pentagram Crop Top
    • Occult Minidress is now called Pentagram Minidress
    • Occult Pentagram Panties is now called Pentagram Panties




PC

Build number: 1.20.0 (1175)

OVERVIEW

Get ready for Halloween in San Paro with new and exciting events happening all season! This year, we're scaring up some new events with new prizes while also letting new and existing players complete events from previous Halloweens. For a breakdown of all the rewards available during Halloween head to this forum post: https://forums.gamersfirst.com/topic/11523-halloween-2019-rewards/

The events that will be running are:

  • Headless Horseman Event
  • Pumpkin Hunting (Purple, Orange, and now Red)
  • Trick and Treat

There is a new mini Pumpkin hunting event for players to experience. Be on the lookout for 50 red pumpkins in both Waterfront and Financial. Shooting these red pumpkins will earn you new rewards!

There are plenty of new rewards that you'll be chasing. There will also be a number of new ARMAS items for sale

Headless Horseman Event

This event is run in special Halloween districts.

The rules for the event are simple:

  • Collect pumpkins in Halloween versions of Financial and Waterfront to become the Headless Horseman and start the event.
  • The Horseman must kill other players to convert them to their Pumpkin Army.
  • Pumpkin Head Soldiers must also kill other players to recruit them into the Pumpkin Army.
  • Survivors must avoid being killed until the time runs out.
Pumpkin Hunting

Each set of pumpkins has its own set of rewards for how many you find. Good hunting!

  • Purple pumpkins are hidden throughout Financial and Waterfront. Finding a number of them will grant you a prize.
  • Orange pumpkins are found in Asylum and destroying those will reward you with a number of different titles.
  • Red pumpkins have been carefully hidden throughout Financial and Waterfront. There are quite a few less red pumpkins than purple so finding them is going to take keen eyes.
Trick and Treat

Finally, there are two contacts, Trick and Treat which are located in Waterfront. These special Halloween contacts are only around for a short time but can be leveled normally like other contacts. They have rewards that you can only get during this Halloween event from leveling them up!




PC

Build number: 1.20.0 (1170)

OVERVIEW

  • Many of the weapon changes that we have been making over the past few months are being moved from the Prototype Districts into all districts. For more information about the exact stats please head here: https://forums.gamersfirst.com/topic/11293-discussion-weapon-balance-changes-to-live-and-ir3-on-the-fang/
  • Additional changes to the Prototype districts.
  • Adding in the new Dark Prophecy clothing line to Armas based on the the tarot cards Death, Priestess and Tower. Each set will include 5 preset pieces. Check back each week for the next set in the Dark Prophecy line!
  • Modified the weapon harness item type to reduce visual clipping. This is still a work in progress and will continue to improve.
CHANGES/FIXES

NTEC-5 and its variants:

Test A:
No change

Test B:
We are changing the NTEC-5 in the following way:

Previous Prototype District B Values

  • Increase the Jump Modifier from 12 to 30
  • Increase the Fire Interval from 0.14 sec to 0.17 sec
  • Decrease the Recovery per second from 5.00 to 3.00
  • Reduce Effective Range by 5m

New Prototype District B Values

  • Health damage: 185 -> 180
  • Fire Interval: .14 -> .15
  • Increase the Jump Modifier from 12 to 30
  • Decrease the Recovery per second from 5.00 to 3.00
  • Reduce Effective Range by 5m




PC

Build number: 1.20.0 (1167)

OVERVIEW

  • Additional changes to the Prototype districts and new clothing items on ARMAS.
  • Added in a system to reward Joker Tickets from completed, opposed missions in both the normal Mission Districts and the Prototype Districts. More information about that can be found at the following link: https://forums.gamersfirst.com/topic/11134-new-mission-joker-ticket-reward-system/
  • Added support for Razer Gold and the promotional free reward
CHANGES/FIXES

Make any purchase with Razer Gold and get the Triceratops clothing bundle as a reward!

We've added Weapon Harnesses to ARMAS! You can purchase them separately or as a bundle for both character and account lifetime.

NTEC-5 and its variants:

Both Test A and B:

  • Decreased Accuracy while Jumping
  • Reduced the maximum effective range by 5m

Test A:

We are making each bullet more valuable by reducing the Ammo and Magazine Capacity size on the N-TEC 5 weapons.

Test B:

We are changing the N-TEC 5 weapons to be less accurate for longer periods of time by increasing the time it takes your accuracy to normalize after firing a shot.

We are also slightly reducing the fire rate.

Final Adjustments to LY Grenades

Explosion Radius 700 -> 550 (+50 from the previous Test A stats)
Health Damage 575 -> 515 (+15 from the previous Test A stats)
Stamina Damage 365 -> 295 (Same as Test A)
Hard Damage 435 -> 376 (Same as Test A)




PC

Build number: 1.20.0 (1161)

OVERVIEW

Adjustments to Weapon Tests

CHANGES/FIXES
  • Moved RFP Test B changes into both Test districts.
  • Moved OCA Test B changes into both Test districts.

Low Yield Grenades
  • Both Districts: Lowered Hard damage and Stamina damage
  • Test A: Focuses on Accuracy with only minor decrease in health damage but smaller explosion radius and smaller max damage radius.
  • Test B: Focuses on zone control by lowering the health damage but also adding in more counter-play by increasing the fuse timer by 1 second.
FFA/OBIR:
  • In both Test districts these weapons now prevent you from swapping while the re-fire or burst fire timers are active.




PC

Build number: 1.20.0 (1159)

OVERVIEW

Adjustments to Weapon Tests and Minor Bug Fix

CHANGES/FIXES
  • Fixed Mobile shield cover to allow deploying
  • Made some adjustments to the RFP in the Prototype districts:
    • RFP-9:
      • Test A:
        • Restored to live values then added the following changes
          • Reduced Effective Range
          • Reduced Min Damage Range
      • Test B:
        • Lowered Heath damage
        • Increased Magazine Capacity
        • Increased Ammo Pool Capacity
        • Decreased Accuracy
        • Reduced Min Damage Range
        • Reduced Marksmanship Modifier
    • RFP-9 SD:
      • Test A:
        • Restored to live values then added the following changes
          • Reduced Min Damage Range
      • Test B:
        • Lowered Heath damage
        • Increased Magazine Capacity
        • Increased Ammo Pool Capacity
        • Decreased Accuracy
        • Reduced Marksmanship Modifier




PC

Build number: 1.20.0 (1158)

OVERVIEW

Swapping out RIOT districts for Weapon Prototype Districts and Deployable changes.

CHANGES/FIXES

Added in Prototype District A and B. For more information on these districts, please head here.

Limited the number of explosives you can get from Medium / Large deployable field suppliers:

  • Medium deployable field supplier no longer resupply explosives.
  • Up to 4 rounds of explosives from the large deployable field supplier.

Adjusted the duration of certain deployables to match thier lifespan.

NOTE: While these deployables are spawned, other deployables cannot be spawned.

  • Large deployables (Large Field Supplier / Mobile Cover): Duration 2 minutes, Cooldown 2 minutes, Cancelable
  • Medium deployables (Medium Field Supplier / BoomBox): Duration 2 minutes, Cooldown 45 seconds, Cancelable
  • Satchel Charge: Duration 15 seconds, Cooldown 45 seconds, Uncancelable
  • Gift boxes, Flag: Not linked

Fixed the JT price for the N-HVR 243.




PC

Build number: 1.20.0 (1157)

OVERVIEW

Joker Store updates and R.I.O.T. level increase.

CHANGES/FIXES




PC

Build number: 1.20.0 (1154)

OVERVIEW

Bug fixes and Joker Store updates.

CHANGES/FIXES
  • New launcher splash art for Easy Anti-Cheat
  • Fixes for various weapon skins
  • The following items now have permanent unlocks in the Joker Store
    • SBSR 'Coroner' JT1 now sells for 6000 JT and 60000 APB$
    • SBSR 'Coroner' JT3 now sells for 10000 JT and 100000 APB$
    • Colby PMG-SD 28 'Hush' JT1 now sells for 6000 JT and 60000 APB$
    • Colby PMG-SD 28 'Hush' JT2 now sells for 8000 JT and 80000 APB$
    • High Heal Ankle Boots now sells for 500 JT and 4500 APB$




PC

Build number: 1.20.0 (1152)

OVERVIEW

Minor bug fixes and Joker Store updates.

CHANGES/FIXES
  • Reduced the experience required for the RIOT contact for levels five and up
  • The dragon weapon skin now applies correctly for the N-TEC 5
  • The following guns now have permanent unlocks in the Joker Store
    • S1-TIC 'Rabid' JT1 now sells for 6000 JT and 60000 APB$
    • S1-TIC 'Rabid' JT3 now sells for 10000 JT and 100000 APB$
    • S-247 'Oblivion' JT1 now sells for 6000 JT and 60000 APB$
    • S-247 'Oblivion' JT3 now sells for 10000 JT and 100000 APB$




PC

Build number: 1.20.0 (1151)

OVERVIEW

Focused on additional fixes to RIOT with emphasis on improving the overall experience based on player feedback

CHANGES/FIXES
  • Added in 5 more contact levels for RIOT BETA with the new “Dragon” weapon skin as the reward for getting to Rank 10
  • Players now appear on the radar of the final zone of RIOT
  • Players can no longer see opposing player names through a RIOT gas emitter or RIOT van
  • Updated max survival revive cost in RIOT to $5,000 instead of $4,000
  • RIOT now always plays in peak daylight hours
  • Arming a gas emitter in RIOT will not get interrupted when starting to arm during the last remaining seconds of having the arming code
  • Fixed a bug related to arming a bomb during missions
  • Minimum amount of players for RIOT is now 8 players
  • RIOT now require 16 participating player in order to maintain pre-made teams
  • Gas Masks equipped on respawn in RIOT now last 45 seconds (instead of 30) and have no cooldown when they expire (only on respawn)
  • Arrests now correctly count as a single death in RIOT
  • Improved HUD Messages for RIOT
    • Spectating players are now reminded that their teammates can revive them in RIOT
    • The message for when you are spectating in RIOT should now always be shown
    • Players will now see their bribe amount, even if they are not leading
    • Now correctly updates the winning bribe amount when a team that was leading the bribe is eliminated
  • Added the title "Firecracker"
  • The following guns now have permanent unlocks in the Joker Store
    • Colby .45 AP now sells for 6,000 JT and 60,000 APB$
    • AR-97 'Misery' JT1 now sells for 6,000 JT and 60,000 APB$
    • AR-97 'Misery' JT3 now sells for 10,000 JT and 100,000 APB$
KNOWN ISSUES
  • Dragon Weapon Skin doesn't apply correctly to the N-TEC 5 weapon model
  • Yakuza Weapon Skin doesn't apply correctly to theISSR-a PR3 'Artemis' weapon model




PC

Tuning and optimizations - Build number: 1.20.0 (1148)

OVERVIEW

With this release, we are addressing player feedback within the new RIOT mode in addition to tackling ongoing stability optimization efforts.

CHANGES/FIXES
  • New Glory's update - "Controlled Aim" now gives the correct amount of accuracy
  • RIOT - Players now keep their unlocked weapons when they respawn in RIOT
  • RIOT - Primary weapon unlock now costs $2,000
  • RIOT - Secondary weapon unlock now costs $1,000
  • RIOT - Added number of kills to the mini-game HUD
  • RIOT - Amount gained for arming a gas emitter now happens immediately
KNOWN ISSUES
  • No known issues


PC

Bug Fixes, Stability and Weapon Drop Rollback - Build number: 1.20.0 (1145)

OVERVIEW

This update addresses bug fixes and stability issues. It also rolls back the Global Weapon Drops.

CHANGES/FIXES
  • Weapons only drop from players hands while playing RIOT
  • Weapons in RIOT respawn more frequently
  • Updated respawning mechanics in RIOT, this will be an ongoing process
  • Updated the icon for the Hightop boots to the correct icon
  • Fixed some RIOT van spawns and vehicle wreaks that were not placed correctly
  • Moved some crates in Riot to keep players from being able to get stuck
KNOWN ISSUES
  • Picking up a temporary weapon from a giftbox will cause you to drop your currently equipped weapon on the ground


PC

With additional Anti-cheat measures - Build number: 1.20.0 (1142)

OVERVIEW

With this release we are pushing live our new Riot Mode BETA. This new mode will challenge the most skilled players as they race to make it to the end of a collapsing map and to be last man standing.

For additional information about getting started, we recommend taking a look at our recent introduction to the new mode. LINK: https://www.gamersfirst.com/apb/news/2019/4/19/riot-rundown

WHAT'S NEW

Riot Mode
  • Riot is now accessible to everyone.
  • The new Yakuza Skin is available as a reward with the new mode.
  • The In-game Joker Store has had its inventory updated. More changes forthcoming.
Easy Anti-Cheat
  • Easy Anti-Cheat has been implemented to improve cheat detection.
NEW Joker Mystery Box
  • JMB 22 featuring the NTEC-7 Compact 'New Glory' is now available.

CHANGES/FIXES

  • Improvements have been made to Trade Locking when moving computers.
  • General Bug fixes and improvements to stability.
  • Rewards for those who participated in our Alternative Reality Game have been implemented.

RIOT CHANGES/FIXES

  • Optimized and refined messaging within the UI.
  • Automatic Respawn has been added when enough cash has been collected.
  • Switching districts during Spectate Mode is now possible.
  • Initial implementation of Scoreboards has been added.
  • Starting weapon has been revised.
  • Driving has been removed, for now, within RIOT.

KNOWN ISSUES

  • Audio issues could be present resulting in minimal SFX.
  • Particle effects can be displayed before they are supposed to.
  • Boundary issues around Dangers Zones may be noticeable on uneven surfaces.
  • Unreachable weapon spawns may be seen sporadically.
  • Slight delays may be seen when the mode resets.