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Patch Notes

PC

Build number: 1.20.0 (1287)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 10/28/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

Community costumes have now been added to the Joker Store. Get into the spirit this spooky season and pick them up for a scarily low 750JT!




PC

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 10/21/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

They say that fear is the best spice… or is it supposed to be hunger? As cold winds blow through the streets of San Paro, we can’t say no to some pumpkin spice with the Headless Horseman, Pumpkin Hunting, and Trick and Treat events! Not only will these events return, but we are introducing three new weapon skins, new titles, some additional weapon balance changes, and some community costumes into the Joker Store! It’s a spooky big patch this Wednesday, Oct 21st, so you should definitely check out our blog for full details!

CHANGES/FIXES

General Changes

  • Added the Headless Horseman, Pumpkin Hunting, and Trick and Treat events
  • Added the Occult and Spaceman weapon skins
  • Halloween Mayhem Costume winners to be added Oct 28th


Weapon Changes

  • Colby SNR 850
    • Health Damage: 300 -> 334
  • OBIR and FFA
    • Sprint Delay: 0.675 -> 0.4
  • Colby CSG-20
    • Stamina Damage: 20 -> 11 (231)
  • R-2 ‘Harbinger’
    • Marksmanship Speed: 139 -> 275
    • Recovery Delay: 0.45 -> 0.3
  • Firework Launcher
    • Health Damage: 600 -> 400
  • Epinephrine Injector
    • Cooldown: 45 -> 90
  • N-TEC-5 and N-TEC-Scope
    • Shot Modifier Cap: 2.0 -> 2.1




PC

Build number: 1.20.0 (1281)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 9/30/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

PC CHANGES/FIXES

  • Fixed a bug which caused some characters see a lower price than expected for some vehicles in the Joker Ticket store
  • Fixed a bug which caused some players to experience a Battleye Service Version error




PC

We have our usual server maintenance this week on Wednesday 9/23/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.




PC

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 9/16/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

Our PC patch this week covers a number of important changes to the game. First, we are making clothing more accessible by fundamentally reimagining how bundles work and by bringing over 100 clothing items to the Joker Store. Second, we are beginning the process of balancing weapons in APB. Finally, third, we are making changes to Baylan missions based on community feedback. You can read all about these changes in the linked posts above!

With regards to our weapon changes, is important to stress that these are the first step towards establishing a baseline "Meta" that we can build from in the future. Accordingly, this patch may not address weapons that are unused or under powered at the moment. That doesn't mean they are forgotten. We aim to give every weapon some ability to compete, but to do so we will need your informed feedback. Please spend some time playing with the guns before letting us know how these changes work for you!

CHANGES/FIXES

Clothing Changes

  • Bundles now apply discounts based on owned items. You can read all about this change here.
  • Over 100 clothing items have been added to Ophelia in the Joker Store.
    • Known Issue - Certain clothing items purchased from the Joker Ticket store can be refurbished but are not able to be traded. The items being untradeable is working as intended. The ability to refurbish them is broken and will be fixed in a subsequent patch.
    • Known Issue - Attempting to purchase character bound clothing items with a full inventory will fail but will not produce an error message. This will be fixed in a subsequent patch.


Weapon Balance

  • We applied a first balance pass to bring weapon types in-line with each other. You can read all about specific changes and their reasoning here.  
    • Like the OBIR, the FFA was also balanced. Specifics didn't make it in to the above blog post, so we are providing them to you here:
      • Bolt timer: false -> true (Nerf)
      • Reserve ammo: 240 -> 144 (Nerf)


Mission Balance

  • One of the big takeaways from the community was that, while many of you preferred territory control, you also wanted Baylan missions to be shorter. We reduced the average Baylan mission length to about 10 minutes from 15 minutes by adjusting the amount of points required to win if one team is dominating.
  • We also reduced the time it takes to do certain objectives in the game. We have reduced these objectives from 30 seconds to between 15 to 20 depending on the objective.
  • We have adjusted most missions related to driving cars around. On average, these missions have been reduced from 10 minutes to 7 minutes.
  • All VIP missions have been changed to 23 lives for the attacker and 8 lives for the VIP.
  • Stages where attackers are defending objectives have had their time limits adjusted so that multiple objectives are taken into account.
  • We have made various adjustments to missions that were missed in previous patches.




PC

We have some server maintenance this week on Wednesday 9/9/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

We have a big patch in the works. It was originally scheduled for this Wednesday, but we need an extra week to vet our additions. In the meantime, be on the lookout for articles about what you can expect from this next patch starting Thursday. There are quite a few changes in this upcoming patch, so be sure to check out each article, which will cover a different aspect of the 9/16 update.




PC

We have some server maintenance this week on Wednesday 9/2/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 8 hours. Console will have its normal maintenance starting at 9 AM UTC as well.




PC

Build number: 1.20.0 (1272)

We have a patch this week on Wednesday 8/26/2020. The patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

This patch was previously announced as a maintenance. It is being upgraded to patch version 1272 with some background updates. Details on the downtime window remain the same.




PC

Build number: 1.20.0 (1270)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 8/19/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

As we discussed last week, this patch is focused primarily on addressing bugs from the Mission Impossible patch. We corrected a few things that slipped through the first time around. In addition to these bugfixes, we are squeezing in a QoL change which allows players to toggle off death themes if they prefer. This will give players more control over griefing scenarios where /ignore is not enough. Finally, we snuck in a few small improvements to mission timers as well as made it so the Boombox can have 100% uptime for all our players who want to rock out all the time.

PC CHANGES/FIXES
  • Fixed a bug which caused the client to have larger than normal garbage collection times. This is the issue that is currently being seen on live as periodic hitching.
  • Added in a duration for mods that were previously missing.
  • Fixed a bug related to Med Spray not working as intended. Regeneration should now start correctly when activated.
  • Fixed a bug that made it so Resupply Box would not allow changing of loadouts.
  • Added an option in the settings menu which will allow for globally disabling death themes.
  • Increased the duration of Boombox from 45s -> 60s
  • Made various changes to mission timers.




PC

We have some server maintenance this week on Wednesday 8/12/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 2 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

We had a large patch last week. We are still gathering data and feedback on those changes. While we let things settle, we are working on addressing some bugs we discovered with the Mission Impossible patch. Next week we will be addressing some fixes for those bugs.




PC

Build number: 1.20.0 (1265)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 8/5/2020. We are posting our notes a little early this week because there are a lot of changes to cover this time around (see overview for more details). The Patch is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

Our PC patch this week deals primarily with missions. Since Little Orbit took over, there has been a lot of talk about mission balance. We have been carefully listening to everyone's feedback and noting areas of improvement for some time now, but since Missions are the core of APB, these weren't changes we wanted to rush into. Any modifications to these core systems needed a strong understanding of APB gameplay and how everything fits together. As such, that is how we would like to frame this discussion: holistically. We are going to cover each of our goals for missions in a general sense before diving into the specifics in the changelog.

This first mission pass is intended to provide as much improvement as possible to the APB player's experience without fundamentally changing any of the existing missions you know and love. Our efforts here were focused on reducing pain points, like unwieldy timers, odd group sizes for missions, or awkward objectives. We wanted our missions to flow. Additionally, we wanted to introduce as many opportunities for counter-play as we could to emphasize opportunities for skillful and exciting back and forth between players.

Another area we knew we could improve upon is novelty. Many of our hardcore players have done the same set of missions thousands of times. In order to add some variety, we've gone back and found 50 missions that were previously disabled, added them back to the available mission pool, and updated them all to current mission standards. This means that, in addition to improved gameplay flow, there are also now many more missions to experience in any one gameplay session.

Finally, our third area is balance. With so many different missions and objectives, it was important to us that each felt as fair as possible to either side. Many of our timing, point, and grouping changes were in service to this goal.

There are many more changes than we have space to cover here or which can neatly fit into our three main pillars of Mission Flow, Mission Novelty, and Mission Balance. We will include a more detailed list of these changes in the change log below, but we encourage you to try them out for yourselves when the patch goes live. An important part of this process of improving APB is community feedback, so be sure to let us know what you think once you've gotten a chance to play!

CHANGES/FIXES

Mission Changes

  • We've manually adjusted stage timers and point totals to account for various mission factors. Some examples include:
    • Number of objectives
    • Distance between objectives
    • Size of task items (Small, Medium, Large)
    • Objective location (Streets, Satellites, Open Areas)
  • Final stage timers and point totals for stages that have points have been reworked to focus more on point totals and less on timers.
  • Bonus time missions now end early when unopposed to prevent stage time pooling. Bonus time based missions now begin with a larger timer.
  • Stage timers have been normalized when swapping between attack and defend stages.
  • Missions where the first stage involves three objectives have had their stage timers increased to prevent the defenders from having an immediate advantage.
  • Moved all VIP/Escort missions to a minimum group size of 3.
  • Re-evaluated the minimum group sizes for every mission in the game.
  • 50 previously disabled missions have been added back into the available mission pool and are updated to current mission standards.

Modification Changes

  • Turned Mobile Cover into an Orange Character Modification and reduced its HP value slightly, 650 HP -> 600 HP
  • High Burn Fuel will now reduce Vehicle HP by 15%, in addition to its current effect.

Consumable Changes

  • Reduced the current HP damage of Epinephrine Injector from 50% damage -> 25% damage.
  • Med Spray now also doubles your base HP regeneration in addition to its previous effect
  • Renamed Resupply Box (Large) -> Resupply Box
  • Resupply Box is now a medium size item
  • Resupply Box has all the same functionality of the current Resupply Box (Large)
  • Added Consumables into Wilde's shop in Social at the following prices:
    • Epinephrine Injector - 5 charges for 2,000 APB$
    • Med Spray - 5 charges for 2,000 APB$
    • Resupply Box - 5 charges for 2,000 APB$
    • Satchel Charge - 5 charges for 2,000 APB$
    • Boom Box - 10 charges for 2,000 APB$
  • Changed how cooldowns work for deployables. The Cooldown starts right away, and the item will now last for a set amount of time unless destroyed:
    • Mobile Cover (orange mod)
      • Cooldown: 120s
      • Duration: 60s
    • Resupply Box
      • Cooldown: 180s
      • Duration: 90s
    • Boombox
      • Cooldown: 60s
      • Duration: 45s
    • Changes to remove the use duration on Spotter, Epinephrine Injector, Blowtorch and Med Spray will be coming in a subsequent patch

Weapon Changes

  • Reduced Blowtorch healing rate by 46%
    • Hard damage dealt: -8.8 -> -5.6
  • Reduced Blowtorch ammo capacity from 800 -> 350
  • Reduced AAEPD 'Volcano JC' max hard damage from 1227 -> 800
  • Reduced ISSR-B hard damage from 72.9 -> 45
  • Reduced ISSR-A hard damage from 70.1 -> 51
  • Reduced SWARM hard damage from 50.7 -> 40.95

Car Changes

  • Modified the HP values for cars in the following way:
    • Bishada: 900 -> 1,150 (HBF 977)
    • Jericho: 1,100 -> 1,150 (HBF 977)
    • Vegas 4x4: 1,350 -> 1,150 (HBF 977)
    • Vegas: 1,350 -> 1300 (HBF 1,105)
    • Pioneer: 1,600 -> 1,350 (HBF 1,147)
    • Espacio: 1,600 -> 1,350 (HBF 1,147)
    • Growl: 950 -> 1150 (HBF 977)
    • Mikro 900 -> 950 (HBF 807)
    • Varzuga variants 900 -> 950 (HBF 807)
  • Modified the Cargo Space for the following vehicles:
    • Mikro: 4 -> 5
    • Vaquero: 4 -> 5
    • Rally Varzuga: 4 -> 5
    • Han Coywolf: 2 -> 5




PC

A new hotfix is going up onto the Live servers for PC. This hotfix will be happening on Saturday 8/1/2020. It is scheduled to start at 9 AM UTC and will last up to 30 minutes. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

It has come to our attention that an update to our 3rd party payment solutions is interfering with players' ability to purchase items from ARMAS successfully through the in-game browser. This hotfix will disable the in-game browser for the time being and direct users to an external webpage instead, where transactions can be completed successfully.

CHANGES/FIXES
  • In-game browser now directs to an external page




PC

We have some server maintenance this week on Wednesday 7/29/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.




PC

We have some server maintenance this week on Wednesday 7/22/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.




PC

We have some server maintenance this week on Wednesday 7/15/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.




PC

Build number: 1.20.0 (1256)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 7/8/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

This patch brings the end of our 10th Anniversary celebration and the removal of the Beacon Bash district. We will also be removing several holiday and limited event items from ARMAS on 7/15/2020 (full list shown below). In the meantime, we have a few small changes to the Spotter to try and create some counter-play opportunities for those being spotted. Finally, we are streamlining our Battleye ban procedure. You can read more about this change here.

CHANGES/FIXES
  • Beacon Bash district has been removed
  • 10th Anniversary Log-In reward has been removed
  • Spotter Changes:
    • Active Spotted Time: 15s > 8s
    • Cooldown for Mod: 45s -> 90s
    • Player can now see when they have been tagged.
  • Valentine's Day Items (To be removed from ARMAS on 7/15/2020)
    • Leather and Lace Bundle
    • Renaissance Man Bundle
  • Christmas Items (To be removed from ARMAS on 7/15/2020)
    • Ugly Holiday Sweater Bundle
    • Fairy Wings
    • Soldier Hat
  • Halloween Items (To be removed from ARMAS on 7/15/2020)
    • Occult Font
    • Demoness Clothing
    • Pentagram Clothing Bundle
    • Goat Stockings
  • 4th of July Items (To be removed from ARMAS on 7/15/2020)
    • Patriot Jacket
    • Eagle Mask
    • Uncle Sam Stovepipe Hat
  • STAR LCR 'Old Glory' (To be removed from ARMAS on 7/15/2020)




PC

We have some server maintenance this week on Wednesday 7/1/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.




PC

Build number: 1.20.0 (1251)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 6/24/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

You've already read about our 10th anniversary celebration. Now we want to make the last two very big announcements that will coincide with that event. To start, we are fundamentally changing our monetization model by removing JMBs and allowing you to rent and obtain Legendaries with in-game Joker Tickets. Alongside these changes, we are going to start the public Open Beta for the new engine on Saturday, June 6/27. You won't want to miss this, so be sure to catch full details on our website!

CHANGES/FIXES
  • Updated the new Joker Store contact, Anne Partridge.
  • Added the new Legendary Rental system. See website for full details.
  • Updated localization to make JT store purchase options more apparent
  • Removed JMBs from ARMAS
  • Added Joker Ticket bundles to ARMAS




PC

Build number: 1.20.0 (1247)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 6/17/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

We have a small patch this week as we remain focused on our efforts to bring the engine upgrade to open beta. You can read Matt's latest update here.

CHANGES/FIXES
  • Fixed the missing contact rewards list




PC

Build number: 1.20.0 (1245)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 6/10/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

This latest patch marks the beginning of some exciting Joker Store renovations aimed at creating a smoother, new-player friendly experience. You can read full details on those changes here, but a few of the advantages include better Joker Store UI, better inventory management, and improved access to weapon trials.

CHANGES/FIXES
  • Changed anti-cheat from EAC to Battleye
  • Renovations on the Joker Store begin!
  • Updated Joker Store UI
  • Character Gun Trials added




PC

We have some server maintenance this week on Wednesday 6/3/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.




PC

We have some server maintenance this week on Wednesday 5/27/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.




PC

We have some server maintenance this week on Wednesday 5/20/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.




PC

Build number: 1.20.0 (1238)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 5/13/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

We've been looking into ways to bring you guys new content while we remain full-steam ahead on the Engine Upgrade, so we took a moment to design some new Gun Games for you all to enjoy. We will be finding opportunities to run these for you in the future, so keep your eyes on the forums for details!

CHANGES/FIXES
  • Adds some new Gun Game variants to the client




PC

We have some server maintenance this week on Wednesday 5/6/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.




PC

We have some server maintenance this week on Wednesday 4/29/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 2 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

In addition to our regular maintenance, the Easter Classics Bundle will be leaving the store on 4/29/2020. This is your last chance to grab it if you haven't already, so hop on over before it's gone.

CHANGES/FIXES
  • Removes the Easter Classics Bundle from ARMAS




PC

We have some server maintenance this week on Wednesday 4/22/2020. The maintenance is scheduled to start at 9 AM UTC and will last up to 2 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

In addition, we have added 420 symbols to ARMAS right now!

Check them out




PC

Build number: 1.20.0 (1233)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 4/15/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

In addition to removing the 2020 Easter event, our patch this week will include some important server maintenance. Our downtime will be a little bit longer than usual as a result. We also wanted to give you advanced notice that our Easter Classics Bundle will be leaving the store on 4/29/2020. Hop to it before it's gone!

CHANGES/FIXES
  • Removes the 2020 Easter event from the client.




PC

Build number: 1.20.0 (1230)

We have a quick hotfix going live onto the servers for PC. This hotfix will be happening on Friday 4/10/2020. The fix is scheduled to start at 9 AM UTC and will last up to 4 hours.

OVERVIEW

We have an issue in Fight Club where Heat 5 icons are appearing where they shouldn't. We are moving to take care of this as quickly as possible to restore normal gameplay.

CHANGES/FIXES
  • Fixed a bug that caused Heat 5 icons to appear on everyone in Fight Club districts




PC

Build number: 1.20.0 (1229)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 4/8/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

We have a smaller patch this week as we continue to focus on the beta test. We are cleaning up some localization files for some more accurate in-game text.

CHANGES/FIXES
  • Localization files updated




PC

Build number: 1.20.0 (1227)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 4/1/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

This is a big patch, and there are many things to tease out of it, from our Easter event to adding a guaranteed 100 Joker Tickets to every Joker Mystery Box. You can read about most of our upcoming changes on our blog, but we wanted to take a moment and dive into the details on two changes in particular.

First, we wanted the ensure that there were no feel bad moments with our Joker Ticket drops, so we made it impossible to get 0 JT from doing opposed missions. Please note that you will still get your other rewards from doing missions, but that currently the reward UI will only show JT at this time. This is a known bug, and we are already working on a fix.

Second, we have disabled the Radar Tower Car Mod. When it was originally brought to our attention that this mod was not working correctly, we did an extensive deep dive on what was wrong with the mod and how it functioned. After doing our initial investigation, we decided that the mod, while broken at times, was not exploitable. However, in recent weeks it has come to our attention that there is, in fact, a way to exploit this mod, so we are going to be disabling it for the time being. The choice to disable this mod is not one we make lightly, but we feel it is the best choice at this time. Fixing the mod now would take crucial engineer time away from the 2.1 Engine Upgrade and delay critical projects like our upcoming Beta test. Disabling the mod was the best way we could preserve your play experience while keeping these projects on track. We will revisit this mod in the future to get it working correctly again as soon as we are able.

CHANGES/FIXES
  • Added the 2020 Easter Event
  • Added the following items to the Joker Store located in Social:
    • OBIR NFCP JT3
    • OBIR "Vladivostok" PR3
    • JG-1140 JT3
    • JG- 1140 "Knock-Knock" PR3
    • NFAS-12 Dvah JT3
    • NFAS-12 "The Janitor" PR3
    • Joker C9S EX-III JT2 PR1
    • Joker RFP-9 "Fang" PR1
    • N-FA 9 "Quickdraw" PR1
    • Colby Classic
    • DMR-AV PR2
    • N-HVR 243-SD PR1
    • FR0G 'Thumbnail' PR2
    • FR0G 'Kokoe' PR1
    • ACT 44 "Pillager" PR1
    • Mountie 'NorthWest'
    • Mountie 'Nunavut' PR1
  • Increased the drop rate of JT from missions to 100%
  • Added a guaranteed 100 JT to all JMB
  • Disabled the Radar Tower Car Mod
  • Removed the RIOT tutorial
  • Fixed a bug that kept players from being able to report characters with Cyrillic in their name
  • Changed the name and price of the Shredder SB PR1; it is now the Shredder SB JT1




PC

Build number: 1.20.0 (1221)

We have an update going to the Live servers for PC. This patch will be happening on Wednesday 3/25/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

Some of the back-end changes from our last patch have introduced extra latency for some of our players. We are rolling these changes back to the 1221 version patch so you guys can have a better play experience while we investigate potential solutions.

CHANGES/FIXES
  • Roll back to version 1221




PC

Build number: 1.20.0 (1222)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 3/18/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

Our update will be small this week in light of the corona virus as our team is transitioning to working remotely. CEO Matt Scott posts about these developments here. As we get everything set up, we encourage everyone to stay safe, be smart, and remember to wash your hands.

CHANGES/FIXES
  • Assorted back-end updates




PC

Build number: 1.20.0 (1221)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 3/11/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

This patch adds JMB 23 and the new legendary slug shotgun, the RHD LS1 "Corsair," into the game.

CHANGES/FIXES
  • JMB 23 added to ARMAS
  • RHD LS1 "Corsair" added to the game




PC

Build number: 1.20.0 (1219)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 3/4/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

This week kicks off Joker Madness, where we are greatly increasing both the drop rate and the number of Joker Tickets dropped from opposed missions for the month of March. We are also moving all of the shotgun stats that have been tested into all districts. These stats are what we are comfortable going live with, but they could still be tweaked in the future. You can read more about these changes and the Joker Madness event here.

CHANGES/FIXES
  • Moving shotgun stats from Prototype districts into all Districts.
  • Doubling drop chance of Joker Tickets from opposed missions for the Joker Madness event.
  • Tripling the amount of Joker Tickets dropped from opposed missions for the Joker Madness event.




PC

Build number: 1.20.0 (1217)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 2/26/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 4 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

  • Fixes for various issues related to Regions
CHANGES/FIXES
  • Updated Region information to display correctly
  • Updated the tooltip for districts in the advanced menu to not append extra numbers at the end
  • Fixed an issue related to joining a district as a group




PC

Build number: 1.20.0 (1215)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 2/19/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

CHANGES/FIXES
  • Updated the Asylum Prototype District shotgun stats. For a breakdown of the specific stat changes, please head here.




PC

Build number: 1.20.0 (1208)

OVERVIEW

CHANGES/FIXES
  • Updates the Mayan Preset Clothing




PC

Build number: 1.20.0 (1207)

OVERVIEW

  • This patch adds the 2020 Valentine's event to the client. Take care of that cherub and earn rewards in the process! Full details on this event can be found here.
  • This patch consolidates shotgun feedback from our rounds of A/B testing. You can read a write-up on those details here.
CHANGES/FIXES
  • Added the 2020 Valentine's event
  • Added Leather and Lace Bundle to ARMAS
  • Added Renaissance Man Bundle to ARMAS
  • Added Skyline Bundle to ARMAS
  • Tweaked shotgun stats across the board




PC

Build number: 1.20.0 (1204)

A new patch is going up onto the Live servers for PC. This patch will be happening on Wednesday 1/29/2020. The Patch is scheduled to start at 9 AM UTC and will last up to 6 hours. Console will have its normal maintenance starting at 9 AM UTC as well.

OVERVIEW

  • We're ready to jump back in with a new round of Shotgun testing! This time the prototype test districts will be using the Asylum map to get the most from your playtesting. We are also moving the changes to the NTEC and its variants into the normal districts. Please take a look at our write-up of these tests so you can get the best background info for your own tests. https://forums.gamersfirst.com/topic/12770-shotgun-balance-details/
  • The jump modifier will be taking effect across all NTEC weapons and their variants. The Modifier Cap was 2.8 in the Prototype districts but will be going live at 2.4. We are currently not modifying the NTEC7-Compact or the NTEC-Scope at this time.
CHANGES/FIXES
  • Fixed decals to be correctly granted when obtaining the Triceratops, Demoness, Tarot: Death, Tarot: Priestess, and Tarot: Tower preset clothing bundles.
  • Removed the need for a specific rank for Prototype Districts.
  • You can no longer get Heat 5 while in missions.
  • Removed explosives from being able to be resupplied from large ammunition boxes.
  • You can now access your inventory from large ammunition boxes.
  • PSN -1 error is now fixed.




PC

Build number: 1.20.0 (1198)

OVERVIEW

This patch removes the 2019 Holiday Cheer Christmas event from the client.

A Christmas Bundle which includes rewards from the Holiday Cheer event will be available on ARMAS starting 1-15-20 at 8PM UTC. This Christmas Bundle will contain everything from the Holiday Cheer event except the unique titles, and it will also include elf ears to help complete your Sugar Plum Fairy look! The Halloween Bundle will be removed from ARMAS at this time as well.

CHANGES/FIXES
  • Removed all the 2019 Holiday Cheer Christmas activities and UI from the client.
  • Fixed role rewards that were not delivered correctly. If you achieved an undelivered Nutcracker roll reward, it will be delivered on your first log in after the patch.




PC

Build number: 1.20.0 (1192)

Get ready for #SnowParo, at least a small part of San Paro. "Holiday Cheer" is a new drug that has been surfacing around Beacon and causing everyone in the area to see snow falling. Fight to become the Nutcracker Prince or survive being dosed. For a breakdown of all the rewards available during Halloween head to this forum post: https://forums.gamersfirst.com/topic/12377-holiday-event-2019-1223-115/

The events that will be running are:

Come play in Beacon for the new "Holiday Cheer" event, complete with its own "Snowman". Returning this year is the Snowball Fight minigame as well. There are plenty of new rewards that you will be hunting. There will also be some fresh new ARMAS items for sale.

CHANGES/FIXES
  • Fixed the OCA "Whisper" from turning invisible when equipped with the Demoness Weapon Skin
  • Fixed an issue related to destroying the vandalism target of an opposed team. The mission will now, correctly, progress to the next stage.




PC

Build number: 1.20.0 (1186)

OVERVIEW

We have fixed the bug which previously kept us from being able to release the Blood Moon Preset bundle. This bundle will be available on ARMAS starting on December 11th.

CHANGES/FIXES

Fixed a bug where the OCA-SD and Whisper variants didn't have the correct stats after our OCA balance changes.

Reverted the Showstopper's stats to previously live stats after the incorrect stats got pushed to live districts.

Fixed a bug related to the unreleased Blood Moon Presets.




PC

Build number: 1.20.0 (1185)

OVERVIEW

  • Adding in the new Blood Moon preset clothing line to ARMAS. This bundle consists of 3 different Blood Moon designs; Dragon, Unicorn and Wolf. After feedback from the community, preset clothing line bundles will also include the Decals used to design them.
  • Adding in a first-round pass of Shotgun stats changes and a change to the NTEC5 and its variants to Prototype District A. There will be no Prototype District B for this initial period of feedback.
CHANGES/FIXES

NTEC5 and its variants:

  • Increase the Shot Modifier Cap to 2.8
  • Increase the Jump Modifier from 12 to 30

Shotgun Changes:

  • For a deeper breakdown of the changes that are being made to shotguns, please follow the link below:

https://forums.gamersfirst.com/topic/12175-upcoming-shotgun-balance-changes/




PC

Build number: 1.20.0 (1182)

OVERVIEW

Fixing a minor bug

CHANGES/FIXES
  • Fixed a visual bug related to the Masquerade Mask




PC

Build number: 1.20.0 (1181)

OVERVIEW

Removing the Halloween 2019 content

CHANGES/FIXES
  • Removed all the Halloween 2019 activities and UI.




PC

Build number: 1.20.0 (1179)

OVERVIEW

Fixing events related to Halloween 2019.

CHANGES/FIXES
  • The Breast Cancer Awareness Webbed Bra is no longer tradable
  • The "Demon" and "Demoness" titles are no longer bright red in color
  • The "Lawful Neutral", "True Neutral", and "Chaotic Neutral" titles are no longer bright green in color




PC

Build number: 1.20.0 (1177)

OVERVIEW

Fixing events related to Halloween 2019.

CHANGES/FIXES
  • Shooting an event pumpkin in the Headless Horseman districts will now correctly count toward your total event pumpkins.
  • The Orange Pumpkins will now correctly spawn in Asylum.
  • Corrected the names of the following clothing items:
    • Occult Crop Top is now called Pentagram Crop Top
    • Occult Minidress is now called Pentagram Minidress
    • Occult Pentagram Panties is now called Pentagram Panties




PC

Build number: 1.20.0 (1175)

OVERVIEW

Get ready for Halloween in San Paro with new and exciting events happening all season! This year, we're scaring up some new events with new prizes while also letting new and existing players complete events from previous Halloweens. For a breakdown of all the rewards available during Halloween head to this forum post: https://forums.gamersfirst.com/topic/11523-halloween-2019-rewards/

The events that will be running are:

  • Headless Horseman Event
  • Pumpkin Hunting (Purple, Orange, and now Red)
  • Trick and Treat

There is a new mini Pumpkin hunting event for players to experience. Be on the lookout for 50 red pumpkins in both Waterfront and Financial. Shooting these red pumpkins will earn you new rewards!

There are plenty of new rewards that you'll be chasing. There will also be a number of new ARMAS items for sale

Headless Horseman Event

This event is run in special Halloween districts.

The rules for the event are simple:

  • Collect pumpkins in Halloween versions of Financial and Waterfront to become the Headless Horseman and start the event.
  • The Horseman must kill other players to convert them to their Pumpkin Army.
  • Pumpkin Head Soldiers must also kill other players to recruit them into the Pumpkin Army.
  • Survivors must avoid being killed until the time runs out.
Pumpkin Hunting

Each set of pumpkins has its own set of rewards for how many you find. Good hunting!

  • Purple pumpkins are hidden throughout Financial and Waterfront. Finding a number of them will grant you a prize.
  • Orange pumpkins are found in Asylum and destroying those will reward you with a number of different titles.
  • Red pumpkins have been carefully hidden throughout Financial and Waterfront. There are quite a few less red pumpkins than purple so finding them is going to take keen eyes.
Trick and Treat

Finally, there are two contacts, Trick and Treat which are located in Waterfront. These special Halloween contacts are only around for a short time but can be leveled normally like other contacts. They have rewards that you can only get during this Halloween event from leveling them up!




PC

Build number: 1.20.0 (1170)

OVERVIEW

  • Many of the weapon changes that we have been making over the past few months are being moved from the Prototype Districts into all districts. For more information about the exact stats please head here: https://forums.gamersfirst.com/topic/11293-discussion-weapon-balance-changes-to-live-and-ir3-on-the-fang/
  • Additional changes to the Prototype districts.
  • Adding in the new Dark Prophecy clothing line to Armas based on the the tarot cards Death, Priestess and Tower. Each set will include 5 preset pieces. Check back each week for the next set in the Dark Prophecy line!
  • Modified the weapon harness item type to reduce visual clipping. This is still a work in progress and will continue to improve.
CHANGES/FIXES

NTEC-5 and its variants:

Test A:
No change

Test B:
We are changing the NTEC-5 in the following way:

Previous Prototype District B Values

  • Increase the Jump Modifier from 12 to 30
  • Increase the Fire Interval from 0.14 sec to 0.17 sec
  • Decrease the Recovery per second from 5.00 to 3.00
  • Reduce Effective Range by 5m

New Prototype District B Values

  • Health damage: 185 -> 180
  • Fire Interval: .14 -> .15
  • Increase the Jump Modifier from 12 to 30
  • Decrease the Recovery per second from 5.00 to 3.00
  • Reduce Effective Range by 5m




PC

Build number: 1.20.0 (1167)

OVERVIEW

  • Additional changes to the Prototype districts and new clothing items on ARMAS.
  • Added in a system to reward Joker Tickets from completed, opposed missions in both the normal Mission Districts and the Prototype Districts. More information about that can be found at the following link: https://forums.gamersfirst.com/topic/11134-new-mission-joker-ticket-reward-system/
  • Added support for Razer Gold and the promotional free reward
CHANGES/FIXES

Make any purchase with Razer Gold and get the Triceratops clothing bundle as a reward!

We've added Weapon Harnesses to ARMAS! You can purchase them separately or as a bundle for both character and account lifetime.

NTEC-5 and its variants:

Both Test A and B:

  • Decreased Accuracy while Jumping
  • Reduced the maximum effective range by 5m

Test A:

We are making each bullet more valuable by reducing the Ammo and Magazine Capacity size on the N-TEC 5 weapons.

Test B:

We are changing the N-TEC 5 weapons to be less accurate for longer periods of time by increasing the time it takes your accuracy to normalize after firing a shot.

We are also slightly reducing the fire rate.

Final Adjustments to LY Grenades

Explosion Radius 700 -> 550 (+50 from the previous Test A stats)
Health Damage 575 -> 515 (+15 from the previous Test A stats)
Stamina Damage 365 -> 295 (Same as Test A)
Hard Damage 435 -> 376 (Same as Test A)




PC

Build number: 1.20.0 (1161)

OVERVIEW

Adjustments to Weapon Tests

CHANGES/FIXES
  • Moved RFP Test B changes into both Test districts.
  • Moved OCA Test B changes into both Test districts.

Low Yield Grenades
  • Both Districts: Lowered Hard damage and Stamina damage
  • Test A: Focuses on Accuracy with only minor decrease in health damage but smaller explosion radius and smaller max damage radius.
  • Test B: Focuses on zone control by lowering the health damage but also adding in more counter-play by increasing the fuse timer by 1 second.
FFA/OBIR:
  • In both Test districts these weapons now prevent you from swapping while the re-fire or burst fire timers are active.




PC

Build number: 1.20.0 (1159)

OVERVIEW

Adjustments to Weapon Tests and Minor Bug Fix

CHANGES/FIXES
  • Fixed Mobile shield cover to allow deploying
  • Made some adjustments to the RFP in the Prototype districts:
    • RFP-9:
      • Test A:
        • Restored to live values then added the following changes
          • Reduced Effective Range
          • Reduced Min Damage Range
      • Test B:
        • Lowered Heath damage
        • Increased Magazine Capacity
        • Increased Ammo Pool Capacity
        • Decreased Accuracy
        • Reduced Min Damage Range
        • Reduced Marksmanship Modifier
    • RFP-9 SD:
      • Test A:
        • Restored to live values then added the following changes
          • Reduced Min Damage Range
      • Test B:
        • Lowered Heath damage
        • Increased Magazine Capacity
        • Increased Ammo Pool Capacity
        • Decreased Accuracy
        • Reduced Marksmanship Modifier




PC

Build number: 1.20.0 (1158)

OVERVIEW

Swapping out RIOT districts for Weapon Prototype Districts and Deployable changes.

CHANGES/FIXES

Added in Prototype District A and B. For more information on these districts, please head here.

Limited the number of explosives you can get from Medium / Large deployable field suppliers:

  • Medium deployable field supplier no longer resupply explosives.
  • Up to 4 rounds of explosives from the large deployable field supplier.

Adjusted the duration of certain deployables to match thier lifespan.

NOTE: While these deployables are spawned, other deployables cannot be spawned.

  • Large deployables (Large Field Supplier / Mobile Cover): Duration 2 minutes, Cooldown 2 minutes, Cancelable
  • Medium deployables (Medium Field Supplier / BoomBox): Duration 2 minutes, Cooldown 45 seconds, Cancelable
  • Satchel Charge: Duration 15 seconds, Cooldown 45 seconds, Uncancelable
  • Gift boxes, Flag: Not linked

Fixed the JT price for the N-HVR 243.




PC

Build number: 1.20.0 (1157)

OVERVIEW

Joker Store updates and R.I.O.T. level increase.

CHANGES/FIXES




PC

Build number: 1.20.0 (1154)

OVERVIEW

Bug fixes and Joker Store updates.

CHANGES/FIXES
  • New launcher splash art for Easy Anti-Cheat
  • Fixes for various weapon skins
  • The following items now have permanent unlocks in the Joker Store
    • SBSR 'Coroner' JT1 now sells for 6000 JT and 60000 APB$
    • SBSR 'Coroner' JT3 now sells for 10000 JT and 100000 APB$
    • Colby PMG-SD 28 'Hush' JT1 now sells for 6000 JT and 60000 APB$
    • Colby PMG-SD 28 'Hush' JT2 now sells for 8000 JT and 80000 APB$
    • High Heal Ankle Boots now sells for 500 JT and 4500 APB$




PC

Build number: 1.20.0 (1152)

OVERVIEW

Minor bug fixes and Joker Store updates.

CHANGES/FIXES
  • Reduced the experience required for the RIOT contact for levels five and up
  • The dragon weapon skin now applies correctly for the N-TEC 5
  • The following guns now have permanent unlocks in the Joker Store
    • S1-TIC 'Rabid' JT1 now sells for 6000 JT and 60000 APB$
    • S1-TIC 'Rabid' JT3 now sells for 10000 JT and 100000 APB$
    • S-247 'Oblivion' JT1 now sells for 6000 JT and 60000 APB$
    • S-247 'Oblivion' JT3 now sells for 10000 JT and 100000 APB$




PC

Build number: 1.20.0 (1151)

OVERVIEW

Focused on additional fixes to RIOT with emphasis on improving the overall experience based on player feedback

CHANGES/FIXES
  • Added in 5 more contact levels for RIOT BETA with the new Dragon weapon skin as the reward for getting to Rank 10
  • Players now appear on the radar of the final zone of RIOT
  • Players can no longer see opposing player names through a RIOT gas emitter or RIOT van
  • Updated max survival revive cost in RIOT to $5,000 instead of $4,000
  • RIOT now always plays in peak daylight hours
  • Arming a gas emitter in RIOT will not get interrupted when starting to arm during the last remaining seconds of having the arming code
  • Fixed a bug related to arming a bomb during missions
  • Minimum amount of players for RIOT is now 8 players
  • RIOT now require 16 participating player in order to maintain pre-made teams
  • Gas Masks equipped on respawn in RIOT now last 45 seconds (instead of 30) and have no cooldown when they expire (only on respawn)
  • Arrests now correctly count as a single death in RIOT
  • Improved HUD Messages for RIOT
    • Spectating players are now reminded that their teammates can revive them in RIOT
    • The message for when you are spectating in RIOT should now always be shown
    • Players will now see their bribe amount, even if they are not leading
    • Now correctly updates the winning bribe amount when a team that was leading the bribe is eliminated
  • Added the title "Firecracker"
  • The following guns now have permanent unlocks in the Joker Store
    • Colby .45 AP now sells for 6,000 JT and 60,000 APB$
    • AR-97 'Misery' JT1 now sells for 6,000 JT and 60,000 APB$
    • AR-97 'Misery' JT3 now sells for 10,000 JT and 100,000 APB$
KNOWN ISSUES
  • Dragon Weapon Skin doesn't apply correctly to the N-TEC 5 weapon model
  • Yakuza Weapon Skin doesn't apply correctly to theISSR-a PR3 'Artemis' weapon model




PC

Tuning and optimizations - Build number: 1.20.0 (1148)

OVERVIEW

With this release, we are addressing player feedback within the new RIOT mode in addition to tackling ongoing stability optimization efforts.

CHANGES/FIXES
  • New Glory's update - "Controlled Aim" now gives the correct amount of accuracy
  • RIOT - Players now keep their unlocked weapons when they respawn in RIOT
  • RIOT - Primary weapon unlock now costs $2,000
  • RIOT - Secondary weapon unlock now costs $1,000
  • RIOT - Added number of kills to the mini-game HUD
  • RIOT - Amount gained for arming a gas emitter now happens immediately
KNOWN ISSUES
  • No known issues


PC

Bug Fixes, Stability and Weapon Drop Rollback - Build number: 1.20.0 (1145)

OVERVIEW

This update addresses bug fixes and stability issues. It also rolls back the Global Weapon Drops.

CHANGES/FIXES
  • Weapons only drop from players hands while playing RIOT
  • Weapons in RIOT respawn more frequently
  • Updated respawning mechanics in RIOT, this will be an ongoing process
  • Updated the icon for the Hightop boots to the correct icon
  • Fixed some RIOT van spawns and vehicle wreaks that were not placed correctly
  • Moved some crates in Riot to keep players from being able to get stuck
KNOWN ISSUES
  • Picking up a temporary weapon from a giftbox will cause you to drop your currently equipped weapon on the ground


PC

With additional Anti-cheat measures - Build number: 1.20.0 (1142)

OVERVIEW

With this release we are pushing live our new Riot Mode BETA. This new mode will challenge the most skilled players as they race to make it to the end of a collapsing map and to be last man standing.

For additional information about getting started, we recommend taking a look at our recent introduction to the new mode. LINK: https://www.gamersfirst.com/apb/news/2019/4/19/riot-rundown

WHAT'S NEW

Riot Mode
  • Riot is now accessible to everyone.
  • The new Yakuza Skin is available as a reward with the new mode.
  • The In-game Joker Store has had its inventory updated. More changes forthcoming.
Easy Anti-Cheat
  • Easy Anti-Cheat has been implemented to improve cheat detection.
NEW Joker Mystery Box
  • JMB 22 featuring the NTEC-7 Compact 'New Glory' is now available.

CHANGES/FIXES

  • Improvements have been made to Trade Locking when moving computers.
  • General Bug fixes and improvements to stability.
  • Rewards for those who participated in our Alternative Reality Game have been implemented.

RIOT CHANGES/FIXES

  • Optimized and refined messaging within the UI.
  • Automatic Respawn has been added when enough cash has been collected.
  • Switching districts during Spectate Mode is now possible.
  • Initial implementation of Scoreboards has been added.
  • Starting weapon has been revised.
  • Driving has been removed, for now, within RIOT.

KNOWN ISSUES

  • Audio issues could be present resulting in minimal SFX.
  • Particle effects can be displayed before they are supposed to.
  • Boundary issues around Dangers Zones may be noticeable on uneven surfaces.
  • Unreachable weapon spawns may be seen sporadically.
  • Slight delays may be seen when the mode resets.