Known Issues
PC
Release Version: 1.30.0.843510
A. General
- The "Snubby Love" role triggers a "Role Level Up" popup whenever a player who has advanced the role joins a district. [APBR-718]
- Certain Audio Emitters emit their audio multiple times at once. [APBR-772]
- Certain weapons utilize incorrect idle animations, leading to clipping/animation issues. [APBR-725]
- HUD Elements may vanish if a player returns to the character select screen to switch characters and will not reappear until the game is restarted. [APBR-585]
- Applying the "Dragon" skin to the Joker C9S EX-III weapon changes the weapon model to the unsilenced variant. [APBR-774]
- Missions with "Bombing" as their final stage may not conclude once the mission timer expires.[APBR-640]
B. Gameplay
Waterfront District:
- Several areas within the Waterfront districts lack sufficient cover, resulting in unfavorable spawn points and challenging attack objectives. [APBR-780]
- Numerous rooftops pose challenges for attackers due to the limited accessible points that require players to climb ladders in exposed areas. [APBR-780]
Financial District:
- Certain areas are significantly more challenging to attack than others, such as the set of rooftops in the "Eastside Ferjandro Shipping" area, often referred to as a fortress. [APBR-787]
- Players may occasionally die due to an out-of-bounds conflict when leaning out of a vehicle while driving on the highway. [APBR-787]
- Players may become stuck on a ladder when moving right as they reach the top within "The Needles Yoido Complex" area. [APBR-787]
Balance:
- Several weapons, vehicles, and modifications are not performing up to expectations. [APBR-778]
- Adjustments made to specific weapons have detracted from their playability without notably altering their effectiveness, leaving them in an overall less enjoyable state. [APBR-779]
- The combination of Medspray with modifications like Kevlar Implants and Flak Jacket results in an overly strong effect. [APBR-784]
C. Sungnyemun Mirage
- The vehicle currently lacks functionality for both primary and secondary police lighting systems. [APBR-777]
- An issue with Level of Detail (LOD) becomes evident at distances of 30 meters and beyond. [APBR-776]
- The rear mesh around the fuel cap is slightly disfigured. [APBR-386]
- The Mirage isn't being throttled enough in scenarios in which players are driving with an Itemhold objective or VIP. [APBR-788]
D. Matchmaking
- Random contact pledges do not break after a mission ends. [APBR-724]
- Sometimes a backup can create lopsided missions. [APBR-798]
- Escalation calls can exceed the limit of 10 players per team. [APBR-799]
- Sometimes grouped players get pulled into a mission without their other group members. [APBR-800]
PC
Release Version: 1.30.0.842666
KNOWN ISSUES:
A. General
- The “Snubby Love” role triggers a "Role Level Up" popup whenever a player who has advanced the role joins a district. [APBR-718]
- Certain Audio Emitters emit their audio multiple times at once. [APBR-772]
- Certain weapons utilize incorrect idle animations, leading to clipping/animation issues. [APBR-725]
- HUD Elements may vanish if a player returns to the character select screen to switch characters and will not reappear until the game is restarted. [APBR-585]
- Applying the "Dragon" skin to the Joker C9S EX-III weapon changes the weapon model to the unsilenced variant. [APBR-774]
- Missions with "Bombing" as their final stage may not conclude once the mission timer expires.[APBR-640]
B. Gameplay
Waterfront District:
- Several areas within the Waterfront districts lack sufficient cover, resulting in unfavorable spawn points and challenging attack objectives. [APBR-780]
- Numerous rooftops pose challenges for attackers due to the limited accessible points that require players to climb ladders in exposed areas. [APBR-780]
Financial District:
- Certain areas are significantly more challenging to attack than others, such as the set of rooftops in the "Eastside Ferjandro Shipping" area, often referred to as a fortress. [APBR-787]
- Players may occasionally die due to an out-of-bounds conflict when leaning out of a vehicle while driving on the highway. [APBR-787]
- Players may become stuck on a ladder when moving right as they reach the top within "The Needles Yoido Complex" area. [APBR-787]
Balance:
- Several weapons, vehicles, and modifications are not performing up to expectations. [APBR-778]
- Adjustments made to specific weapons have detracted from their playability without notably altering their effectiveness, leaving them in an overall less enjoyable state. [APBR-779]
- The combination of Medspray with modifications like Kevlar Implants and Flak Jacket results in an overly strong effect. [APBR-784]
C. Sungnyemun Mirage
- The vehicle currently lacks functionality for both primary and secondary police lighting systems. [APBR-777]
- An issue with Level of Detail (LOD) becomes evident at distances of 30 meters and beyond. [APBR-776]
- The rear mesh around the fuel cap is slightly disfigured. [APBR-386]
- The Mirage isn't being throttled enough in scenarios in which players are driving with an Itemhold objective or VIP. [APBR-788]
- Player Characters in the rear seat are positioned too low. [APBR-384]
D. Matchmaking
- There's a lack of a deprioritization mechanism for players who were kicked from a mission, allowing them to be added back to the same mission via a backup call. [APBR-696]
- Sometimes missions start with uneven player counts. [APBR-721]
- Sometimes a backup call adds players to the wrong team. [APBR-722]
- Team leadership is always assigned to the non-group player. [APBR-723]
- Random contact pledges do not break after a mission ends. [APBR-724]