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Joker Mystery Box 11 (5 Pack + 1 Bonus)
5 Pack + 1 Bonus

Unwrap the Mystery for just 99 G1C! This box features the exclusive N-TEC 7 'Ursus'

Each Joker Mystery Box 11 randomly rewards one of the following prizes:
  • N-TEC 7 'Ursus'
  • Bishada Rapier Sport S4/Patriot V20 Super 4A (180 Days)
  • Vegas G20 4x4 'Gumshoe' (180 Days)
  • Patriot Vegas G24 (180 Days)
  • Charge Cisco 1804 (365 Days)
  • Dolton Fresno D 400 (365 Days)
  • Premium (30 Days)
  • OCA-EW 626-SD NFCP3 (10 Days)
  • Colby PM-SD 28 'Hush' X-III (10 Days)
  • Agrotech ACES R&D III (15 Days)
  • ATAC 424 NFCP3(10 Days)
  • Joker CR5 (15 Days)
  • ATAC 424 'Watchman' (15 Days)
  • Colby RSA 'Hunter' (10 Days)
  • Colby CSG 'Country Gent' (10 Days)
  • JG 1140 'Knock Knock' (10 Days)
  • N-HVR 762 Dvah (15 Days)
  • Agrotech ACES R&D III (15 Days)
  • STAC 10 Tactical R&D III (15 Days)
  • Pathfinder SD PR2 (15 Days)
  • Pathfinder PR2 (15 Days)
  • Pathfinder LR PR2 (15 Days)
  • Premium (10 or 5 Days)
  • Random Armas Weapon ** (3 Days)


Joker Mystery Box Item Categories:
  • Orange = LEGENDARY
  • Purple = Epic
  • Blue = Rare
  • Green = Common


** Not including Rare Joker Mystery Box Weapons listed above.

N-TEC 7 'Ursus' Stats:

Damage
Damage Per Shot (%) The percentage of health each shot deals to opponent at full effective range (for shotguns, it assumes all pellets hit the target)21.0%
Time to Kill (s) Estimated time in seconds to kill an opponent, if every bullet hits within effective range0.704
Hard Damage Damage per shot to vehicles21
Fire Rate (r/s) Number of rounds fired per second5.68
Ammo
Magazine Capacity Number of rounds per clip25
Ammo Pool Capacity Number of rounds in reserve125
Speed
Reload Time (s) Reload time in seconds2.4
Equip Time (s) Time to equip, in seconds0.8
Mobility
Walk Speed (cm/s) Walk speed with the weapon equipped, in cm/s.175.0
Run Speed (cm/s) Run speed with the weapon equipped, in cm/s.412.5
Sprint Speed (cm/s) Sprint speed with the weapon equipped, in cm/s.600.0
Crouch Speed (cm/s) Crouch speed with the weapon equipped, in cm/s.90.0
Accuracy
Accuracy at 10m (cm) The size of the area where a shot could land, in cm, fired without marksmanship mode at a target 10m away. For shotguns, this is the centerpoint of the pellet dispersion24.0
Aim Accuracy at 10m (cm) The size of the area where a shot could land, in cm, fired using marksmanship mode at a target 10m away. For shotguns, this is the centerpoint of the pellet dispersion4.8
Effective Range (m) Maximum range of a weapon before damage starts to decrease50.0
Minimum Damage % Per Shot The minimum damage % to player health dealt per shot5.7%
Modifications
3-Post Dot Sight Increases benefit of Marksmanship mode substantially. Changes crosshair. Decreases accuracy while running substantially.
Open Slot An open slot for a weapon modification of your choice
495 G1C
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