S-247 ‘Oblivion’ Damage | |
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Damage Per Shot (%) Increases benefit of Marksmanship mode substantially. Increases zoom level by 5 degrees. Decreases accuracy while running substantially. | 28.50% |
Time to Kill (s) Estimated time in seconds to kill an opponent, if every bullet hits within effective range | 1.42 |
Hard Damage Damage per shot to vehicles | 34.2 |
Fire Interval Number of rounds fired per second | 2.11 |
S-247 ‘Oblivion’ Ammo | |
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Magazine Capacity Number of rounds per clip | 10 |
Ammo Pool Capacity Number of rounds in reserve | 50 |
S-247 ‘Oblivion’ Speed | |
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Reload Time (s) Reload time in seconds | 3.20 |
Equip Time (s) Time to equip, in seconds | 0.95 |
R-2 'Harbinger' Damage | |
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Damage Per Shot (%) Increases benefit of Marksmanship mode substantially. Increases zoom level by 5 degrees. Decreases accuracy while running substantially. | 25% |
Time to Kill (s) Estimated time in seconds to kill an opponent, if every bullet hits within effective range | 0.9 |
Hard Damage Damage per shot to vehicles | 50 |
Fire Interval Number of rounds fired per second | 3.33 |
R-2 'Harbinger' Ammo | |
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Magazine Capacity Number of rounds per clip | 7 |
Ammo Pool Capacity Number of rounds in reserve | 25 |
R-2 'Harbinger' Speed | |
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Reload Time (s) Reload time in seconds | 3. |
Equip Time (s) Time to equip, in seconds | 1.0 |
H-9 ‘Curse’ Damage | |
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Damage Per Shot (%) Increases benefit of Marksmanship mode substantially. Increases zoom level by 5 degrees. Decreases accuracy while running substantially. | 10.50% |
Time to Kill (s) Estimated time in seconds to kill an opponent, if every bullet hits within effective range | 0.765 |
Hard Damage Damage per shot to vehicles | 10.5 |
Fire Interval Number of rounds fired per second | 11.76 |
H-9 ‘Curse’ Ammo | |
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Magazine Capacity Number of rounds per clip | 32 |
Ammo Pool Capacity Number of rounds in reserve | 160 |
H-9 ‘Curse’ Speed | |
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Reload Time (s) Reload time in seconds | 2.40 |
Equip Time (s) Time to equip, in seconds | 0.80 |
AR-97 ‘Misery’ Damage | |
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Damage Per Shot (%) Increases benefit of Marksmanship mode substantially. Increases zoom level by 5 degrees. Decreases accuracy while running substantially. | 20% |
Time to Kill (s) Estimated time in seconds to kill an opponent, if every bullet hits within effective range | 0.92 |
Hard Damage Damage per shot to vehicles | 30 |
Fire Interval Number of rounds fired per second | 4.35 |
AR-97 ‘Misery’ Ammo | |
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Magazine Capacity Number of rounds per clip | 20 |
Ammo Pool Capacity Number of rounds in reserve | 100 |
AR-97 ‘Misery’ Speed | |
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Reload Time (s) Reload time in seconds | 2.0 |
Equip Time (s) Time to equip, in seconds | 1.0 |