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Joker RFP-9 'Fang'
The "Fang" is a unique variant of the popular RFP-9 pistol. Its three-round-burst fire mode gives it incredible stopping power, and makes it one of the deadliest sidearms in San Paro.

The "Fang" includes the Improved Rifling 3 modification, which increases its effective range by 7 meters.

Damage
Damage Per Shot (%) The percentage of health each shot deals to opponent at full effective range (for shotguns, it assumes all pellets hit the target)13.3% x3
Time to Kill (s) Estimated time in seconds to kill an opponent, if every bullet hits within effective range1.05
Hard Damage Damage per shot to vehicles15.96 x3
Fire Rate (r/s) Number of rounds fired per second7.5
Ammo
Magazine Capacity Number of rounds per clip21
Ammo Pool Capacity Number of rounds in reserve63
Speed
Reload Time (s) Reload time in seconds1.6
Equip Time (s) Time to equip, in seconds0.35
Mobility
Walk Speed (cm/s) Walk speed with the weapon equipped, in cm/s.275.0
Run Speed (cm/s) Run speed with the weapon equipped, in cm/s.412.5
Sprint Speed (cm/s) Sprint speed with the weapon equipped, in cm/s.600.0
Crouch Speed (cm/s) Crouch speed with the weapon equipped, in cm/s.90.0
Accuracy
Accuracy at 10m (cm) The size of the area where a shot could land, in cm, fired without marksmanship mode at a target 10m away. For shotguns, this is the centerpoint of the pellet dispersion10.0
Aim Accuracy at 10m (cm) The size of the area where a shot could land, in cm, fired using marksmanship mode at a target 10m away. For shotguns, this is the centerpoint of the pellet dispersion6.4
Effective Range (m) Maximum range of a weapon before damage starts to decrease30.0 (37.0)
Minimum Damage % Per Shot The minimum damage % to player health dealt per shot3.99% x3
Modifications
Damage Per Shot (%) The percentage of health each shot deals to opponent at full effective range (for shotguns, it assumes all pellets hit the target)
299 239 G1C
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