Damage | |
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Damage Per Shot (%) Increases benefit of Marksmanship mode substantially. Increases zoom level by 5 degrees. Decreases accuracy while running substantially. | 65.1% |
Time to Kill (s) Estimated time in seconds to kill an opponent, if every bullet hits within effective range | 0.7 |
Hard Damage Damage per shot to vehicles | 111.93 |
Fire Rate (r/s) Number of rounds fired per second | 1.42 |
Pellets per Shot Number of pellets fired in each shot (shotguns only) | 21 |
Ammo | |
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Magazine Capacity Number of rounds per clip | 8 (10) |
Ammo Pool Capacity Number of rounds in reserve | 24 |
Speed | |
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Reload Time (s) Reload time in seconds | 0.7 (1.12) |
Equip Time (s) Time to equip, in seconds | 0.8 (0.488) |
Mobility | |
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Walk Speed (cm/s) Walk speed with the weapon equipped, in cm/s. | 235.0 |
Run Speed (cm/s) Run speed with the weapon equipped, in cm/s. | 412.5 |
Sprint Speed (cm/s) Sprint speed with the weapon equipped, in cm/s. | 600.0 |
Crouch Speed (cm/s) Crouch speed with the weapon equipped, in cm/s. | 90.0 |
Modifications | |
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3-Point Sling Decreases equip time by -39% | |
Extended Magazine 3 Increases magazine size by +30%. Increases reload time by +60% |