Patch 2.39Patched on Wed 1969-12-31
4-18 Patch Notes
Patch 2.38Patched on Tue 2012-03-13
Patch 2.37Patched on Wed 2012-02-29
Add functionality to scroll between sector map and overhead map (mouse wheel or +/- button).
Added mouse over tooltips on radar.
Objective system icons are now visible in the radar with tooltips.
Updated help tips so that new ones are selected automatically and to only show the button when minimized.
All consumable items with a snare effect now trigger "That All You've Got?!" and take up the Snare slot for the purposes of blocking other effects.
Better server memory management and efficiency, allowing for better performance in areas with large (300+) numbers of players.
Patch 2.35Patched on Fri 2012-01-27
Patch 2.3Patched on Wed 2012-01-18
Un-instancing Kingman Prison:
Reworked missions for Kingman Prison so that the level is no longer instanced.
Territory Control Bombs:
Timed Explosives are now available on the Death Toll Keep Upgrades merchants inside all keeps, as well as in each of the Faction camps. The explosives can be used near a keep door or wall to place one, and they detonate after a 5 minute timer. Up to 8 explosives can be placed at a single door or wall, and one explosive detonating will cause any other explosives placed there to detonate as well. 8 explosives detonating at once will deal enough damage to take out a fully upgraded barrier. The explosives can be defused by anyone that belongs to the Faction that controls the keep. Clicking on an explosive will begin defusing it, and this process is interrupted by damage and movement.
The kill switch in Survival should no longer kill players more than once.
Fixed a case where some enemies would reset rapidly when first attacked.
Fixed another case where buildings in the town would disappear before their time was up.