December Update - Revisiting the Grid
This month we're going to take a break from showing off art, and instead I'm going to walk through a fairly large change we are making to the design of Unsung Story.
December 1, 2018 | PC
November - Focusing on the Divine
Bonjour from France! I'm finishing this month's update in Paris after Games Week. Little Orbit was here working with our European Distributors, many of whom will be helping us release the retail version of Unsung Story next year.
November 1, 2018 | PC
October - Pulling it all together
We're back for another packed update of progress, and this month the theme is pulling it all together.
October 1, 2018 | PC
September Update - Diversity
Between traveling to Germany for Gamescom and Seattle for PAX West, we've had an extremely busy August, but I'm back with another update.
September 1, 2018 | PC
August Update - Course corrections
One year ago today, we took over Unsung Story. At that time we decided to completely start over. So for me today is a bit of a birthday.
August 1, 2018 | PC
July Update - Travel the World
This month I traveled back out to Melbourne, Australia, so we could all sit down as a team and go through every aspect of Unsung Story together.
July 1, 2018 | PC
Developer Blog #3 - Animation
This is Rowan Ryder from Torus Games, here today with Taliesan Arnold, who’s an animator on Unsung Story. He made the Disciple animation you saw in this month’s art update, and you all had so much positive feedback on it that we thought we’d focus on animation for this month.
June 16, 2018 | PC
Follow up to the June 1st Art Update
Kickstarter is sometimes an imperfect medium to have a two-way conversation, but in this case I feel the need to at least follow up to the many comments on yesterday's post.
June 2, 2018 | PC
June Update - Art thou ready?
It's E3 month! The Little Orbit team has been getting ready. We aren't talking about Unsung.. yet. But we're getting close to our first big public push so stay tuned in July and August.
June 1, 2018 | PC
Developer Blog #2 - UI Design Process
This is Matt. We're back this month with another developer blog. Hope you enjoy. Also mark June 1st on your calendars. The upcoming Kickstarter update is going to be very different from the last couple. I'm super excited to share the first set of production art!
May 19, 2018 | PC
May Update - Physical editions and Battle Map deep dive
This month flew by. We did our first developer blog about the level design process, and many backers expressed how much they enjoyed the behind-the-scenes look so we're going to do another one of those again.
May 1, 2018 | PC
Developer Blog #1 - Level Design Process
This is Matt, and I want to let everyone know we're still working on a Twitch stream, but we've had a couple issues come up getting our Little Orbit Twitch page setup. That's still in the works, but I don't think we'll make it this month. Stay tuned.
April 22, 2018 | PC
April Update - No Foolin Around
April marks an important milestone for us - the end of Pre-Production (mostly).
April 1, 2018 | PC
March Update - First Prototype Screenshots
This month is going to be a little different. I've got a number of different things to talk about, so I'm going to break those posts up over a series of days.
March 1, 2018 | PC
Massive February Update
It's the first of the month, which means it's Unsung Story update time!
February 1, 2018 | PC
Happy New Years! With the all the holidays, this was a shorter month for us, so I have combined the General Update with another Character Concept below for a single update.
January 1, 2018 | PC